I thought this was the best piece of analysis of game three of the Detroit-Chicago series. It comes from the comments section of the Detroit Bad Boys blog.
“You know how — as a kid of the ’80s — sometimes you’d think you pressed pause on the awkward Nintendo controller during Mike Tyson’s Punchout…
and say you were fighting Glass Joe…
But you didn’t really pause the game, so while you were getting some Kool Aid, talking on the phone, or destroying a Micro Magic cheeseburger, Glass Joe was having his way with helpless Little Mac?
You know when you came back to the game, Little Mac had already been knocked down once and his energy level was way down?
You know what I’m talking about?
Well, when you came back to the game, you didn’t press reset, did you? I mean, you were fighting Glass Joe for godsakes. You just grabbed the controller and beat the hell out of him for the remainder of the fight.
And you still won by TKO (or, “eee aaaa uuuu,” according to the ref) just as you would have had you succeeded in pressing pause or been playing since the beginning of the fight.
Well the Bulls are obviously Glass Joe (or glass psyche, in this case), and the Pistons just beat the hell out of them. My guess is that we’ll still see the TKO.”
See, I’m in favor of pretty much anything that uses the NES as a metaphor. Comparing, say, a beer to one of the weapons in Super Contra, or a particular day to a Super Tecmo Bowl player, or even a particular day to that one game, every season, in Tecmo that the NES decides – just straight-up decides – that you are going to lose, no matter who you’re playing or how healthy your players are.